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The birthday paradox is the counterintuitive fact that only 23 people are needed for that probability to exceed 50%. The birthday paradox is a veridical paradox: it seems wrong at first glance but is, in fact, true. While it may seem surprising that only 23 individuals are required to reach a 50% probability of a shared birthday, this result is ...
Permutations without repetition on the left, with repetition to their right. If M is a finite multiset, then a multiset permutation is an ordered arrangement of elements of M in which each element appears a number of times equal exactly to its multiplicity in M. An anagram of a word having some repeated letters is an example of a multiset ...
Programming by permutation, sometimes called "programming by accident" or "shotgunning", is an approach to software development wherein a programming problem is solved by iteratively making small changes (permutations) and testing each change to see if it behaves as desired. This approach sometimes seems attractive when the programmer does not ...
A closed class, also known as a pattern class, permutation class, or simply class of permutations is a downset in the permutation pattern order. Every class can be defined by the minimal permutations which do not lie inside it, its basis. Thus the basis for the stack-sortable permutations is {231}, while the basis for the deque-sortable ...
For instance, in the case of n = 2, the superpermutation 1221 contains all possible permutations (12 and 21), but the shorter string 121 also contains both permutations. It has been shown that for 1 ≤ n ≤ 5, the smallest superpermutation on n symbols has length 1! + 2! + … + n! (sequence A180632 in the OEIS). The first four smallest ...
In a 1977 review of permutation-generating algorithms, Robert Sedgewick concluded that it was at that time the most effective algorithm for generating permutations by computer. [2] The sequence of permutations of n objects generated by Heap's algorithm is the beginning of the sequence of permutations of n+1 objects.
The algorithm takes a list of all the elements of the sequence, and continually determines the next element in the shuffled sequence by randomly drawing an element from the list until no elements remain. [1] The algorithm produces an unbiased permutation: every permutation is equally likely.
(n factorial) is the number of n-permutations; !n (n subfactorial) is the number of derangements – n-permutations where all of the n elements change their initial places. In combinatorial mathematics , a derangement is a permutation of the elements of a set in which no element appears in its original position.