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Oculus Rift headset's backside, showing its lenses. The CV1 is an improved version of the Crescent Bay Prototype, featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.
The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. [2] The last was the Oculus Rift S, discontinued in April 2021. The Rift went through various pre-production models prior to the release of the Oculus Rift CV1, the first Oculus Rift intended for use by the general public.
The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus (now Reality Labs), a brand of Facebook Inc., and released on May 21, 2019.. Similar to its predecessor, Oculus Go, it is a standalone device, that can run games and software wirelessly under an Android-based operating sys
He called his 6th-generation unit the "Oculus Rift", which was intended to be sold as a do-it-yourself kit on Kickstarter to fellow enthusiasts. [8] [14] He launched Oculus VR in April 2012 to facilitate the official launch of the Kickstarter campaign. [6] The Oculus Rift CV1, the first commercial VR headset released by Oculus VR
The Meta Quest, initially the Oculus Quest until 2022, is a line of virtual reality headsets with augmented reality capabilities developed by Reality Labs, a division of Meta. The first-generation Oculus Quest was developed by Oculus (then a brand of Facebook, now a division of Meta Platform known as Reality Labs) and released on May 21, 2019.
Oculus PC (Rift and Rift S) Yes [176] Yes [173] Yes [177] Yes [114] Oculus PC SDK: Oculus Mobile Yes Yes Yes Yes [178] Oculus Mobile SDK: Windows Mixed Reality: Yes, Unity 2017.2 and later [179] Yes, Unreal Engine 4 and later Yes, CryEngine Unknown Open Source Virtual Reality: Yes [180] Yes [181] Yes [182] Yes, via OpenHMD OSVR SDK
The Oculus Rift is considered the first consumer-ready VR headset and was first released in 2016. The unit was developed by Palmer Luckey, and first announced in 2013 as an inexpensive VR option for video games. [10] During testing, Luckey had gained the help of id Software's John Carmack to develop a VR version of Doom 3 for Oculus.
In an October 2019 report, Sony, Facebook (Oculus), and HTC were identified by Trend Force as the three largest manufacturers of VR hardware. [26] 2019 saw Facebook release the first-generation Oculus Quest, a successor to the Oculus Go concept which supports motion controllers and positional tracking with 6DOF. [27] [28]