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  2. PowerPoint animation - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_animation

    A stick figure animation made using Microsoft PowerPoint 2016. Microsoft PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation.

  3. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Animation - the technique of creating moving images from still pictures, often used in films, television, and video games to bring characters and stories to life. Multimedia can be recorded for playback on computers, laptops , smartphones , and other electronic devices.

  4. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    Straight ahead action scenes are animated frame by frame from beginning to end, while "pose to pose" involves starting with drawing key frames, and then filling in the intervals later. [12] "Straight ahead action" creates a more fluid, dynamic illusion of movement, and is better for producing realistic action sequences.

  5. How to give better PowerPoint presentations and improve your ...

    www.aol.com/news/better-powerpoint-presentations...

    You can improve your PowerPoint presentations by both improving your presentation skills and making better use of the program. You can improve your PowerPoint presentations by both improving your ...

  6. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    In 2D computer animation, moving objects are often referred to as "sprites." A sprite is an image that has a location associated with it. The location of the sprite is changed slightly, between each displayed frame, to make the sprite appear to move. [16] The following pseudocode makes a sprite move from left to right:

  7. Pose to pose animation - Wikipedia

    en.wikipedia.org/wiki/Pose_to_pose_animation

    Pose to pose is a term used in animation, for creating key poses for characters and then inbetweening them in intermediate frames to make the character appear to move from one pose to the next. Pose-to-pose is used in traditional animation as well as computer-based 3D animation. [1]

  8. Animutation - Wikipedia

    en.wikipedia.org/wiki/Animutation

    While many flash animations have a "replay button" at the end, animutations often use a silly graphic which animates when interacted with, included with instructions on how to replay the animutation. For instance, at the end of Cold Heart, the title character is holding a package of Mentos mints, which serves as the replay button. The package ...

  9. Rule of thirds - Wikipedia

    en.wikipedia.org/wiki/Rule_of_thirds

    If filming a moving subject, the same pattern is often followed, with the majority of the extra room being in front of the person (the way they are moving). [6] Likewise, when photographing a still subject who is not directly facing the camera, the majority of the extra room should be in front of the subject with the vertical line running ...

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