Search results
Results from the WOW.Com Content Network
Windows? Note License Advanced Linux Sound Architecture (ALSA) Yes the sound card driver and management system in the Linux kernel: GPL-2.0-or-later LGPL-2.1-or-later: aRts: Yes an audio programming API and sound server for general desktop, no longer in development GPL: DSSI: Yes a plugin architecture for software synthesizers: LGPL-2.1-or ...
LV2 (LADSPA Version 2) is a set of royalty-free open standards [2] for music production plug-ins and matching host applications. It includes support for the synthesis and processing of digital audio and CV, [3] events such as MIDI and OSC, and provides a free alternative to audio plug-in standards such as Virtual Studio Technology (VST) and Audio Units (AU).
ValhallaDSP as a company was founded by Sean Costello, [1] who handles coding. Kristin Costello handles graphics and marketing. [2]Sean Costello has always been interested in the interaction between musicians and the academic and professional worlds. [3]
ReplayGain works by first performing a psychoacoustic analysis of an entire audio track or album to measure peak level and perceived loudness. Equal-loudness contours are used to compensate for frequency effects and statistical analysis is used to accommodate for effects related to time.
Loudness compensation, or simply loudness, is a setting found on some hi-fi equipment that increases the level of the high and low frequencies. [1] This is intended to be used while listening at low-volume levels, to compensate for the fact that as the loudness of audio decreases, the ear's lower sensitivity to extreme high and low frequencies ...
Cubase VST 24 3.7 for Windows: Jul 1999: This version introduced VST 2.0, which allowed VST plugins to receive MIDI data from Cubase. [23] It also introduced the concept of VST instruments - earlier implementations of VST had been biased towards effects plugins - and included Neon, a free VST instrument. VST24 3.7 was the first sequencer ever ...
Another type of normalization is based on a measure of loudness, wherein the gain is changed to bring the average loudness to a target level. This average may be approximate, such as a simple measurement of average power (e.g. RMS), or more accurate, such as a measure that addresses human perception e.g. that defined by EBU R128 and offered by ReplayGain, Sound Check and GoldWave.
An exciter (also called a harmonic exciter or aural exciter) is an audio signal processing technique used to enhance a signal by dynamic equalization, phase manipulation, harmonic synthesis of (usually) high frequency signals, and through the addition of subtle harmonic distortion.