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General video codec information – creator/company, license/price, etc. Codec Creator/Maintainer First public release date Latest stable version License Patented compression formats Compression method Basic algorithm OpenCL support nVidia CUDA support Intel SSE Support Intel AVX support Intel Quick Sync Video support AOM Video 1 Alliance for ...
Quick Sync was introduced with the Sandy Bridge CPU microarchitecture on 9 January 2011 and has been found on the die of Intel CPUs ever since. The name "Quick Sync" refers to the use case of quickly transcoding ("converting") a video from, for example, a DVD or Blu-ray Disc to a format appropriate to, for example, a smartphone, in situations ...
Intel Quick Sync Video is Intel's hardware video encoding and decoding technology, which is integrated into some of the Intel CPUs. The name "Quick Sync" refers to the use case of quickly transcoding ("syncing") a video from, for example, a DVD or Blu-ray Disc to a format appropriate to, for example, a smartphone. Quick Sync was introduced with ...
NVIDIA execs have been talking smack about general-purpose CPUs for a while now, and it looks like Intel's ready to do some talking of its own -- speaking to CustomPC, Intel SVP Pat Gelsinger said ...
NVENC is Nvidia's SIP block that performs video encoding, in a way similar to Intel's Quick Sync Video and AMD's VCE. NVENC is a power-efficient fixed-function pipeline that is able to take codecs, decode, preprocess, and encode H.264-based content. NVENC specification input formats are limited to H.264 output.
Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).
Intel Quick Sync Video; For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT. WDDM 2.2 support with Windows Mixed Reality begins with KabyLake-based GPUs. [54]