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  2. Project Eagle - Wikipedia

    en.wikipedia.org/wiki/Project_Eagle

    Project Eagle was built in the Unity (Game Engine) and utilizes design elements similar to that of the RTS game Homeworld: Deserts of Kharak, including the sensors manager view and camera systems. The Martian terrain was generated using radar data from NASA's HiRISE camera on board the Mars Reconnaissance Orbiter .

  3. SpaceX Mars colonization program - Wikipedia

    en.wikipedia.org/wiki/SpaceX_Mars_Colonization...

    SpaceX's early missions to Mars are to involve small fleets of Starship spacecraft, funded by public–private partnerships. [33] SpaceX has stated on several occasions aspirational plans to build a crewed base on Mars for an extended surface presence, which it hopes will grow into a self-sufficient colony. [34] [35]

  4. Farlanders (video game) - Wikipedia

    en.wikipedia.org/wiki/Farlanders_(video_game)

    Farlanders is a turn-based space colony city-building game set on Mars. It is of the strategy genre, having puzzle elements, the perspective is 2D and gridded, and the maps are procedurally generated. Terraforming is an integral part of the strategy for colonization. It has seven missions in total. [1] [2] [3]

  5. List of crewed Mars mission plans - Wikipedia

    en.wikipedia.org/wiki/List_of_crewed_Mars...

    Artist's conception of a human mission on the surface of Mars. 1989 painting by Les Bossinas of NASA's Lewis Research Center. A Space Launch System design in the 2010s. This rocket is envisioned as the launch vehicle for some of the latest NASA speculative long-term plans for Mars concepts, although there are some bold private venture plans that may also provide mass-to-orbit for any mission ...

  6. International Space Settlement Design Competition - Wikipedia

    en.wikipedia.org/wiki/International_Space...

    They brainstormed and created the basic structure of the event to be both a design competition and a management simulation game. Gale and Dick Edwards wrote the materials for the game. The first Space Settlement Design Competition was conducted at Ohio State University in August 1984, with approximately 75 participants.

  7. Human mission to Mars - Wikipedia

    en.wikipedia.org/wiki/Human_mission_to_Mars

    Shorter Mars mission plans have round-trip flight times of 400 to 450 days, [11] or under 15 months for an opposition-class expedition, but would require significantly higher energy. A fast Mars mission of 245 days (8.0 months) round trip could be possible with on-orbit staging. [12]

  8. Experience Curiosity - Wikipedia

    en.wikipedia.org/wiki/Experience_Curiosity

    Experience Curiosity is an interactive web application developed by NASA's Jet Propulsion Laboratory to celebrate the third anniversary of the Curiosity rover landing on Mars. [1] This 3D serious game [2] makes it possible to operate the rover, control its cameras and the robotic arm and reproduces some of the prominent events of the Mars ...

  9. Mars to Stay - Wikipedia

    en.wikipedia.org/wiki/Mars_to_Stay

    Concept for NASA Design Reference Mission Architecture 5.0 (2009). Mars to Stay missions propose that astronauts sent to Mars for the first time should intend to remain there. . Unused emergency return vehicles would be recycled into settlement construction as soon as the habitability of Mars becomes evident to the initial pionee