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Pressing a key while pointing at an object or character with the cursor can issue actions like shooting, talking, picking up objects, manipulating switches, using computers, etc. Stealthometer – displays the awareness level of enemies to the player's presence (used mainly in stealth games and some first-person shooters ).
"Crosshair", a song by the Danish band Blue Foundation. Cross Hair , fictional G.I. Joe character. Crosshairs (Transformers), several robot superhero characters in the Transformers robot superhero franchise. Crosshair (Star Wars), a deformed clone trooper and former member of The Bad Batch in the Star Wars franchise.
Mouse keys is a feature that allows controlling a mouse cursor with arrow keys instead. A feature echoed in the Amiga whereby holding the Amiga key would allow a person to move the pointer with the cursor keys in the Workbench (operating system), but most games require a mouse or joystick. The use of arrow keys in games has come back into ...
There are many variations of reticle pattern; this article concerns itself mainly with the most rudimentary reticle: the crosshair. Crosshairs are typically represented as a pair of perpendicularly intersecting lines in the shape of a cross, "+", though many variations of additional features exist including dots, posts , concentric circles ...
The remake uses an analog controlled crosshair for aiming by default. The Switch version also includes an alternative control scheme by utilizing the controller’s built in “gyro aiming” system to emulate the use of a light gun, and the subsequent Xbox One and PS4 ports also have alternate control methods, such as USB mouse control and the ...
A wristwatch was used as the first wait cursor in early versions of the classic Mac OS. Apple's HyperCard first popularized animated cursors, including a black-and-white spinning quartered circle resembling a beach ball. The beach-ball cursor was also adopted to indicate running script code in the HyperTalk-like AppleScript. The cursors could ...
Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and later licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. [2]
Aliens: Colonial Marines is a 2013 first-person shooter developed by Gearbox Software and published by Sega for PlayStation 3, Windows, and Xbox 360.Based on the Alien universe and set shortly after the 1986 film Aliens, the game follows a group of Colonial Marines, a fictional military unit, as they confront the Weyland-Yutani corporation in an effort to rescue survivors from the Sulaco ...