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Tolkien-inspired mods and custom maps have been made for many games, such as Heroes of Might and Magic, Warcraft III, Neverwinter Nights, Rome: Total War, Medieval 2: Total War, Warlords 3, The Elder Scrolls V: Skyrim, Mount & Blade, Age of Empires II: The Age of Kings, and Age of Wonders.
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
Medieval II: Total War is a strategy video game developed by the since-disbanded Australian branch of The Creative Assembly and published by Sega. [1] It was released for Microsoft Windows on 10 November 2006.
Lord of the Rings: The Battle for Middle-earth II, The: EA: Fantasy: WIN, X360: Sequel to The Lord of the Rings: The Battle for Middle-earth. 2006: Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king, The: EA: Fantasy: WIN: Expansion to The Lord of the Rings: The Battle for Middle-earth II. 2006: LostMagic: Taito ...
The Lord of the Rings uses many themes of medieval romance (Yvain, le Chevalier au Lion illustrated), such as heroism and interlacing. [44] Tolkien described The Lord of the Rings not as a novel but as a heroic romance, meaning that it embodied medieval concepts unfamiliar or unfashionable in the 20th century, such as the hero, the quest, and ...
The Red-Eyes B. Dragon, and its incarnations, including Red-Eyes B. Chick, Paladin of Dark Dragon (A ritual monster and younger version of Red Eyes, but called Knight of Dark Dragons in the anime), Lord of the Red (A ritual monster and almost a human form of Red Eyes), Red-Eyes Wyvern, Red-Eyes Black Metal Dragon, Red-Eyes Darkness Dragon, Red ...
The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar.
Every faction gets paid an additional amount of florins every turn. This payment is referred to as "the King's Purse". In Medieval II: Total War, some factions had a high king's purse payment and some had a low payment. Rather than having a fixed king's purse, each faction in the Britannia Campaign has a dynamic king's purse—the sum of money ...