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Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .
South Koreans refer to themselves as Hanguk-in [j] or Hanguk-saram, [k] both of which mean "people of the Han". The "Han" in the names of the Korean Empire, Daehan Jeguk, and the Republic of Korea (South Korea), Daehan Minguk or Hanguk, are named in reference to the Three Kingdoms of Korea, not the ancient confederacies in the southern Korean ...
Korean personal names usually consist of a one-character family name (seong, 성; 姓) followed by a two-character given name (ireum, 이름). There are a few two-character family names (e.g. 남궁 ; 南宮 , Namgung ), and the holders of such names—but not only them—tend to have one-syllable given names.
Dungeons & Dragons is a structured yet open-ended role-playing game. [24] Typically, one player takes on the role of Dungeon Master (DM) or Game Master (GM) while the others each control a single character, representing an individual in a fictional setting. [24]
In the 1970s, Kim Il Sung suggested that in the event of a North Korean takeover of South Korea, "Koryo" (Korean: 고려) could become the Korean name of the country. [ 19 ] [ 20 ] In the tourist regions in North Korea and the official meetings between South Korea and North Korea, Namcheuk ( 남측 , 南側 ) and Bukcheuk ( 북측 , 北側 ...
A Korean sign for Gyeongju, which translates to "congratulatory province" or "capital province". Korean place name etymologies are based upon a large linguistic background of Chinese, Japanese and Old Korean influence and history. [1] The commonplace names have multiple meanings in Korean, Chinese, and when transliterated to English as well. [2]
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character . [ 1 ]