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  2. List of military strategies and concepts - Wikipedia

    en.wikipedia.org/wiki/List_of_military...

    Direct attacks almost never work, one must first upset the enemy's equilibrium, fix weakness and attack strength, Eight rules of strategy: 1) adjust your ends to your means, 2) keep your object always in mind, 3) choose the line of the least expectation, 4) exploit the line of least resistance, 5) take the line of operations which offers the ...

  3. The Operational Art of War - Wikipedia

    en.wikipedia.org/wiki/The_Operational_Art_of_War

    The basic appearance of the game is the traditional view onto a hexagonal grid, although the player may choose a map-like overhead view with military symbols and basic info for the units, or an isometric view that depicts the units with small pictures of soldiers, tanks, etc. Gameplay is turn-based.

  4. List of military tactics - Wikipedia

    en.wikipedia.org/wiki/List_of_military_tactics

    Penetration of the center: This involves exploiting a gap in the enemy line to drive directly to the enemy's command or base.Two ways of accomplishing this are separating enemy forces then using a reserve to exploit the gap (e.g., Battle of Chaeronea (338 BC)) or having fast, elite forces smash at a weak spot (or an area where your elites are at their best in striking power) and using reserves ...

  5. The Operational Art of War Vol. 1: 1939–1955 - Wikipedia

    en.wikipedia.org/wiki/The_Operational_Art_of_War...

    The Operational Art of War was named the best computer wargame of 1998 by Computer Gaming World, [9] PC Gamer US, [10] Computer Games Strategy Plus and GameSpot. [11] [12] It received a nomination in this category from CNET Gamecenter, and one for "Best Strategy Game of the Year" from IGN, but lost the awards respectively to People's General and StarCraft.

  6. The Art of War - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_War

    The Art of War remains the most influential strategy text in East Asian warfare, [1] has influenced both East Asian and Western military theory and thinking. The book contains a detailed explanation and analysis of the 5th-century BC Chinese military, from weapons, environmental conditions, and strategy to rank and discipline.

  7. Legion: Tactical Warfare in the Roman Age, 100BC-700AD

    en.wikipedia.org/wiki/Legion:_Tactical_Warfare...

    If you are not too concerned with the limitations of the system, the variety of scenarios makes each game a bargain." [2] In The Guide to Simulations/Games for Education and Training, Martin Campion approved the revisions from Centurion to Legion, noting, "The rules have been simplified and generally improved, although some options have been ...

  8. List of board wargames - Wikipedia

    en.wikipedia.org/wiki/List_of_board_wargames

    The Strand War Game: The Strand Magazine: 1915: They Shall Not Pass: The Battle of Verdun, 1916: Avalanche Press: 2006: To the Green Fields Beyond: Simulations Publications, Inc. 1978: Trenchfoot: Bullets & Bayonets in the Great War: Game Designers' Workshop: 1981: Verdun: Conflict Games: 1972: Re-released by Game Designers' Workshop in 1978 ...

  9. Professional wargaming - Wikipedia

    en.wikipedia.org/wiki/Professional_wargaming

    A wargame, generally, is a type of strategy game which realistically simulates warfare.A professional wargame, specifically, is a wargame that is used by military organizations to train officers in tactical and strategic decision-making, to test new tactics and strategies, or to predict trends in future conflicts.