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The Forgotten Realms Atlas is an indexed book which contains three-color maps of the Forgotten Realms. [2] [3] This includes large, small scale regional maps (one inch to two hundred miles), as well as detailed location maps and diagrams of areas including the Moonshae Isles, the Northwest lands near Waterdeep, and the Western Heartlands areas around Cormyr and the Dalelands. [2]
The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
It introduces new classes (Incarnate, Soulborn, and Totemist) and new races (Azurin, Duskling, Rilkan, and Skarn), along with new feats, rules, and spells, for both classes within the book and classes from other books. Magic of Incarnum describes Incarnum, which, in its pure form, looks like a "radiant mist, deep blue in color."
Al-Qadim is a campaign setting for the Dungeons & Dragons role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992.. Al-Qadim uses One Thousand and One Nights as a theme and is set in the land of Zakhara, called the Land of Fate.
Desert of Desolation is a compilation adventure module published by TSR for the Dungeons & Dragons (D&D) fantasy roleplaying game. It combines three previously published individual modules: Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. The modules were made for use with the first edition Advanced Dungeons & Dragons (AD&D) rules.