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The first such anagram dictionary was The Crossword Anagram Dictionary by R.J. Edwards [1] In the other kind of anagram dictionary, words are categorized into equivalence classes that consist of words with the same number of each kind of letter. Thus words will only appear when other words can be made from the same letters.
The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid. [1] [2] [8] [9] Generally, these words are listed by number of letters, and further alphabetically. [2] [8] Many times, one word is filled in for the solver to help them begin the ...
The abbreviation is not always a short form of the word used in the clue. For example: "Knight" for N (the symbol used in chess notation) Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE.
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
Using the sixteen cubes in a standard Boggle set, the list of longest words that can be formed includes inconsequentially, quadricentennials, and sesquicentennials, all seventeen-letter words made possible by q and u appearing on the same face of one cube. [2] Words within words are allowed, such as "mast" and "aster" within "master".
Crosswordese is the group of words frequently found in US crossword puzzles but seldom found in everyday conversation. The words are usually short, three to five letters, with letter combinations which crossword constructors find useful in the creation of crossword puzzles, such as words that start or end with vowels (or both), abbreviations consisting entirely of consonants, unusual ...
The game presents players with a hexagonal grid of 7 letters arrayed in a honeycomb structure. The player scores points by using the letters to form words consisting of four or more letters. However, any words proposed by the player must include the letter at the center of the honeycomb. Each letter can be used more than once.
Foreign words that contain accented letters typically omit the accents in the answer (e.g., [Mother in Montreal] for MERE). Clues and answers must always match in part of speech, tense, aspect, number, and degree. A plural clue always indicates a plural answer and a clue in the past tense always has an answer in the past tense.