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  2. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Thread scheduling is also a major problem in multithreading. Merging data from two processes can often incur significantly higher costs compared to processing the same data on a single thread, potentially by two or more orders of magnitude due to overheads such as inter-process communication and synchronization. [2] [3] [4]

  3. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  4. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    [1] [2] As in the multi-threaded context where a program executes several threads simultaneously in a shared address space and each of those threads has access to every other thread's memory, thread-safe functions need to ensure that all those threads behave properly and fulfill their design specifications without unintended interaction. [3]

  5. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    Performance engineering within systems engineering encompasses the set of roles, skills, activities, practices, tools, and deliverables applied at every phase of the systems development life cycle which ensures that a solution will be designed, implemented, and operationally supported to meet the performance requirements defined for the solution.

  6. Threaded code - Wikipedia

    en.wikipedia.org/wiki/Threaded_code

    Token-threaded code implements the thread as a list of indices into a table of operations; the index width is naturally chosen to be as small as possible for density and efficiency. 1 byte / 8-bits is the natural choice for ease of programming, but smaller sizes like 4-bits, or larger like 12 or 16 bits, can be used depending on the number of ...

  7. Minimal instruction set computer - Wikipedia

    en.wikipedia.org/wiki/Minimal_instruction_set...

    Separate from the stack definition of a MISC architecture, is the MISC architecture being defined by the number of instructions supported. Typically a minimal instruction set computer is viewed as having 32 or fewer instructions, [1] [2] [3] where NOP, RESET, and CPUID type instructions are usually not counted by consensus due to their fundamental nature.

  8. Parallel computing - Wikipedia

    en.wikipedia.org/wiki/Parallel_computing

    In this example, instruction 3 cannot be executed before (or even in parallel with) instruction 2, because instruction 3 uses a result from instruction 2. It violates condition 1, and thus introduces a flow dependency. 1: function NoDep(a, b) 2: c := a * b 3: d := 3 * b 4: e := a + b 5: end function

  9. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    Overview of a three-tier application. Three-tier architecture is a client-server software architecture pattern in which the user interface (presentation), functional process logic ("business rules"), computer data storage and data access are developed and maintained as independent modules, most often on separate platforms. [15]

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