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  2. Vertex (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(computer_graphics)

    Most attributes of a vertex represent vectors in the space to be rendered. These vectors are typically 1 (x), 2 (x, y), or 3 (x, y, z) dimensional and can include a fourth homogeneous coordinate (w). These values are given meaning by a material description. In real-time rendering these properties are used by a vertex shader or vertex pipeline.

  3. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.

  4. Digital differential analyzer (graphics algorithm) - Wikipedia

    en.wikipedia.org/wiki/Digital_differential...

    Similar calculations are carried out to determine pixel positions along a line with negative slope. Thus, if the absolute value of the slope is less than 1, we set dx=1 if x s t a r t < x e n d {\displaystyle x_{\rm {start}}<x_{\rm {end}}} i.e. the starting extreme point is at the left.

  5. Voronoi diagram - Wikipedia

    en.wikipedia.org/wiki/Voronoi_diagram

    For one other site , the points that are closer to than to , or equally distant, form a closed half-space, whose boundary is the perpendicular bisector of line segment . Cell R k {\displaystyle R_{k}} is the intersection of all of these n − 1 {\displaystyle n-1} half-spaces, and hence it is a convex polygon . [ 6 ]

  6. Vertex painting - Wikipedia

    en.wikipedia.org/wiki/Vertex_painting

    It is similar to a 3D paint tool but operates specifically to vertex data rather than texture maps. It is most often used for modifying weight maps for skeletal animation, to tweak the influence of individual bones when deforming surfaces around joints. [1]

  7. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  8. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Parametric Graphs: Yes; Implicit Polynomials: Yes; Web Export: all constructions exportable as web pages as a Java applet; Macros: usable both as tools with the mouse and as commands in the input field; Animation: Yes; Spreadsheet: Yes, the cells can contain any GeoGebra object (numbers, points, functions etc.) Dynamic text: Yes (including LaTeX)

  9. Graph embedding - Wikipedia

    en.wikipedia.org/wiki/Graph_embedding

    An embedded graph uniquely defines cyclic orders of edges incident to the same vertex. The set of all these cyclic orders is called a rotation system.Embeddings with the same rotation system are considered to be equivalent and the corresponding equivalence class of embeddings is called combinatorial embedding (as opposed to the term topological embedding, which refers to the previous ...