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  2. Line clipping - Wikipedia

    en.wikipedia.org/wiki/Line_clipping

    The Nicholl–Lee–Nicholl algorithm is a fast line-clipping algorithm that reduces the chances of clipping a single line segment multiple times, as may happen in the Cohen–Sutherland algorithm. The clipping window is divided into a number of different areas, depending on the position of the initial point of the line to be clipped.

  3. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    The simplest method of drawing a line involves directly calculating pixel positions from a line equation. Given a starting point (,) and an end point (,), points on the line fulfill the equation = +, with = = being the slope of the line. The line can then be drawn by evaluating this equation via a simple loop, as shown in the following pseudocode:

  4. Xiaolin Wu's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Xiaolin_Wu's_line_algorithm

    A naive approach to anti-aliasing the line would take an extremely long time. Wu's algorithm is comparatively fast, but is still slower than Bresenham's algorithm. The algorithm consists of drawing pairs of pixels straddling the line, each coloured according to its distance from the line. Pixels at the line ends are handled separately.

  5. Liang–Barsky algorithm - Wikipedia

    en.wikipedia.org/wiki/Liang–Barsky_algorithm

    The Liang–Barsky algorithm uses the parametric equation of a line and inequalities describing the range of the clipping window to determine the intersections between the line and the clip window. With these intersections, it knows which portion of the line should be drawn. So this algorithm is significantly more efficient than Cohen ...

  6. Cohen–Sutherland algorithm - Wikipedia

    en.wikipedia.org/wiki/Cohen–Sutherland_algorithm

    The intersection of the outpoint and extended viewport border is then calculated (i.e. with the parametric equation for the line), and this new point replaces the outpoint. The algorithm repeats until a trivial accept or reject occurs. The numbers in the figure below are called outcodes. An outcode is computed for each of the two points in the ...

  7. Southwest is offering buyouts to airport workers and blaming ...

    www.aol.com/southwest-offering-buyouts-airport...

    Southwest officials have said that the Dallas-based airline plans to end this year with 2,000 fewer workers than it started. That is after Southwest grew from 66,600 to nearly 75,000 employees ...

  8. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    The starting point is on the line (,) = only because the line is defined to start and end on integer coordinates (though it is entirely reasonable to want to draw a line with non-integer end points). Candidate point (2,2) in blue and two candidate points in green (3,2) and (3,3)

  9. The Cowboys, claiming to be 'all in' prior to Dak Prescott's ...

    www.aol.com/cowboys-once-prior-dak-prescotts...

    The defensive linchpin is the next Dallas player in line for a megadeal, likely next offseason, and it hardly seems worth exposing him to further injury at this point – admirable as it is for ...