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Solid Snake (Japanese: ソリッド・スネーク, Hepburn: Soriddo Sunēku) is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami, appearing as the main protagonist in many of the games of the series.
Metal Gear 2: Solid Snake [b] is a 1990 action-adventure stealth video game [c] developed and published by Konami for the MSX2 computer platform. It serves as a sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced sequel that was being developed at the time for ...
In Metal Gear Solid V, he has lost his left leg and right arm. Following Cipher's destruction of MSF, Miller is embittered after seeing the concept of a nation for soldiers appropriated by other groups and reduced to being mercenary bands before Venom Snake rescues him from Soviet forces, enabling him to help with the Diamond Dogs mercenary ...
An expanded edition, titled Metal Gear Solid 2: Substance, [c] was released the following year for Xbox and Windows in addition to the PlayStation 2. A remastered version of the game, Metal Gear Solid 2: Sons of Liberty - HD Edition, was later included in the Metal Gear Solid HD Collection for the PlayStation 3, Xbox 360, and PlayStation Vita.
Metal Gear Solid 3: Snake Eater – Abstracted Camouflage: May 13, 2004 6:34 Konami Computer Entertainment Japan [142] Metal Gear Solid 3: Snake Eater – The First Bite: November 1, 2004 23:14 Konami [143] Metal Gear Solid 3: Snake Eater – "Snake Eater" Song from Metal Gear Solid 3: November 17, 2004 18:04 Konami [144]
Metal Gear Solid and its sequels can be purchased individually, with Metal Gear Solid bundling Metal Gear and Metal Gear 2: Solid Snake. Metal Gear Solid (1998) in the Master Collection is primarily based on the game's original PlayStation version, while the standalone Metal Gear Solid VR Missions and Special Missions regional releases are ...
Series creator Hideo Kojima had previously directed the prequel Metal Gear Solid 3: Snake Eater, which was meant to end the series. People's demand to have a sequel to Metal Gear Solid 2: Sons of Liberty and clear the mysteries Kojima wanted to leave to the players' interpretations resulted in the making of Metal Gear Solid 4. [8]
Quiet (Japanese: クワイエット, Hepburn: Kuwaietto) is a fictional character from Konami's Metal Gear series. Created by Hideo Kojima, designed by Yoji Shinkawa, and based on and voiced by Stefanie Joosten, Quiet appears in the 2015 action-adventure stealth game, Metal Gear Solid V: The Phantom Pain.