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  2. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    Constructive solid geometry (CSG; formerly called computational binary solid geometry) is a technique used in solid modeling. Constructive solid geometry allows a modeler to create a complex surface or object by using Boolean operators to combine simpler objects, [ 1 ] potentially generating visually complex objects by combining a few primitive ...

  3. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    The same set of points can often be constructed using a smaller set of tools. For example, using a compass, straightedge, and a piece of paper on which we have the parabola y=x 2 together with the points (0,0) and (1,0), one can construct any complex number that has a solid construction. Likewise, a tool that can draw any ellipse with already ...

  4. Solid modeling - Wikipedia

    en.wikipedia.org/wiki/Solid_modeling

    Constructive solid geometry (CSG) is a family of schemes for representing rigid solids as Boolean constructions or combinations of primitives via the regularized set operations discussed above. CSG and boundary representations are currently the most important representation schemes for solids.

  5. Boundary representation - Wikipedia

    en.wikipedia.org/wiki/Boundary_representation

    In solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape [1] by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points.

  6. BRL-CAD - Wikipedia

    en.wikipedia.org/wiki/BRL-CAD

    BRL-CAD is a constructive solid geometry (CSG) solid modeling computer-aided design (CAD) system. It includes an interactive geometry editor, ray tracing support for graphics rendering and geometric analysis, computer network distributed framebuffer support, scripting, image-processing and signal-processing tools.

  7. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    In constructive solid geometry, primitives are simple geometric shapes such as a cube, cylinder, sphere, cone, pyramid, torus. Modern 2D computer graphics systems may operate with primitives which are curves (segments of straight lines, circles and more complicated curves), as well as shapes (boxes, arbitrary polygons, circles).

  8. Tinkercad - Wikipedia

    en.wikipedia.org/wiki/Tinkercad

    Tinkercad uses a simplified constructive solid geometry method of constructing models. A design is made up of primitive shapes that are either "solid" or "hole". Combining solids and holes together, new shapes can be created, which in turn can be assigned the property of solid or hole. [3]

  9. Function representation - Wikipedia

    en.wikipedia.org/wiki/Function_representation

    Solids bounded by algebraic surfaces, skeleton-based implicit surfaces, and convolution surfaces, as well as procedural objects (such as solid noise), and voxel objects can be used as primitives (leaves of the construction tree). In the case of a voxel object (discrete field), it should be converted to a continuous real function, for example ...

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