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  2. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode is commonly used in textbooks and scientific publications related to computer science and numerical computation to describe algorithms in a way that is accessible to programmers regardless of their familiarity with specific programming languages. Textbooks often include an introduction explaining the conventions in use, and the ...

  3. Category:Articles with example pseudocode - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Banker's algorithm; Bellman–Ford algorithm; Biconjugate gradient stabilized method; Biconnected component; Binary search; Bisection method; Bitwise operation; Block sort; Blowfish (cipher) Borůvka's algorithm; Braess's paradox; Brandes' algorithm; Bresenham's line algorithm; Bron–Kerbosch algorithm; Bubble sort; Bucket sort; Burning Ship ...

  4. Sieve of Eratosthenes - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Eratosthenes

    Here the example is shown starting from odds, after the first step of the algorithm. Thus, on the k th step all the remaining multiples of the k th prime are removed from the list, which will thereafter contain only numbers coprime with the first k primes (cf. wheel factorization ), so that the list will start with the next prime, and all the ...

  5. Edmonds–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Edmonds–Karp_algorithm

    2 Pseudocode. 3 Example. 4 Notes. ... the Edmonds–Karp algorithm is an implementation of the Ford–Fulkerson method for computing the maximum flow in a flow ...

  6. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1 ] [ 2 ] [ 3 ] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most n log 2 ⁡ 3 ...

  7. Overlap–add method - Wikipedia

    en.wikipedia.org/wiki/Overlap–add_method

    The following is a pseudocode of the algorithm: (Overlap-add algorithm for linear convolution) h = FIR_filter M = length(h) Nx = length(x) N = 8 × 2^ceiling( log2(M) ) (8 times the smallest power of two bigger than filter length M.

  8. Levenshtein distance - Wikipedia

    en.wikipedia.org/wiki/Levenshtein_distance

    This algorithm, an example of bottom-up dynamic programming, is discussed, with variants, in the 1974 article The String-to-string correction problem by Robert A. Wagner and Michael J. Fischer. [ 4 ] This is a straightforward pseudocode implementation for a function LevenshteinDistance that takes two strings, s of length m , and t of length n ...

  9. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Animated example of a breadth-first search. Black: explored, grey: queued to be explored later on BFS on Maze-solving algorithm Top part of Tic-tac-toe game tree. Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property.