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  2. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    This is an accepted version of this page This is the latest accepted revision, reviewed on 19 January 2025. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...

  3. Particle system - Wikipedia

    en.wikipedia.org/wiki/Particle_system

    Conversely, in motion graphics particles tend to be full but small-scale and easy-to-render 3D models, to ensure fidelity even at high resolution. Particles can be rendered as Metaballs in off-line rendering; isosurfaces computed from particle-metaballs make quite convincing liquids. Finally, 3D mesh objects can "stand in" for the particles ...

  4. Photon - Wikipedia

    en.wikipedia.org/wiki/Photon

    Photons are massless particles that can move no faster than the speed of light measured in vacuum. The photon belongs to the class of boson particles. As with other elementary particles, photons are best explained by quantum mechanics and exhibit wave–particle duality, their behavior featuring properties of both waves and particles. [2]

  5. Light scattering by particles - Wikipedia

    en.wikipedia.org/wiki/Light_scattering_by_particles

    Light scattering by particles is the process by which small particles (e.g. ice crystals, dust, atmospheric particulates, cosmic dust, and blood cells) scatter light causing optical phenomena such as the blue color of the sky, and halos.

  6. SVG - Wikipedia

    en.wikipedia.org/wiki/SVG

    This image illustrates the difference between bitmap and vector images. The bitmap image is composed of a fixed set of pixels, while the vector image is composed of a fixed set of shapes. In the picture, scaling the bitmap reveals the pixels while scaling the vector image preserves the shapes.

  7. Imaging particle analysis - Wikipedia

    en.wikipedia.org/wiki/Imaging_Particle_Analysis

    The basic process by which imaging particle analysis is carried out is as follows: A digital camera captures an image of the field of view in the optical system.; A gray scale thresholding process is used to perform image segmentation, segregating out the particles from the background, creating a binary image of each particle.

  8. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching

  9. File:Standard Model of Elementary Particles.svg - Wikipedia

    en.wikipedia.org/wiki/File:Standard_Model_of...

    This file is saved in human-editable plain text format. Any editing of the image or creation of any derivative work should be performed using a text editor. Please do not upload edits saved or exported with Inkscape or similar vector graphics editors, as well as with automated tools such as SVG Translate.