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  2. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    In computer science, quickselect is a selection algorithm to find the kth smallest element in an unordered list, also known as the kth order statistic. Like the related quicksort sorting algorithm, it was developed by Tony Hoare , and thus is also known as Hoare's selection algorithm . [ 1 ]

  3. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Unlike quickselect, this algorithm is deterministic, not randomized. [2] [4] [5] It was the first linear-time deterministic selection algorithm known, [5] and is commonly taught in undergraduate algorithms classes as an example of a divide and conquer that does not divide into two equal subproblems.

  4. Median of medians - Wikipedia

    en.wikipedia.org/wiki/Median_of_medians

    This is because quickselect is a divide and conquer algorithm, with each step taking () time in the size of the remaining search set. If the search set decreases exponentially quickly in size (by a fixed proportion), this yields a geometric series times the O ( n ) {\displaystyle O(n)} factor of a single step, and thus linear overall time.

  5. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.

  6. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  7. Floyd–Rivest algorithm - Wikipedia

    en.wikipedia.org/wiki/Floyd–Rivest_algorithm

    The Floyd-Rivest algorithm is a divide and conquer algorithm, sharing many similarities with quickselect. It uses sampling to help partition the list into three sets. It then recursively selects the kth smallest element from the appropriate set. The general steps are: Select a small random sample S from the list L.

  8. Category:Divide-and-conquer algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Divide-and...

    Pages in category "Divide-and-conquer algorithms" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. ...

  9. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Conversely, some sorting algorithms can be derived by repeated application of a selection algorithm; quicksort and quickselect can be seen as the same pivoting move, differing only in whether one recurses on both sides (quicksort, divide-and-conquer) or one side (quickselect, decrease-and-conquer).