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  2. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A normal pointing to top right corner of the texture (1,1,0) is mapped to (255,255,128). Hence the top-right corner of an object is usually light yellow. The brightest part of a color map. A normal pointing to right of the texture (1,0,0) is mapped to (255,128,128). Hence the right edge of an object is usually light red.

  3. 9-slice scaling - Wikipedia

    en.wikipedia.org/wiki/9-slice_scaling

    Top: Traditional scaling, corners are distorted. Bottom: 9-slice scaling, corners aren't distorted. 9-slice scaling (also known as Scale 9 grid, 9-slicing or 9-patch) is a 2D image resizing technique to proportionally scale an image by splitting it in a grid of nine parts.

  4. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

  5. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]

  6. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.

  7. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of films.

  8. Best Black Friday handbag & purse deals you can still shop ...

    www.aol.com/lifestyle/best-black-friday-handbag...

    Black Friday may be behind us but this weekend is filled with leftover sales and early Cyber Monday savings. Makes it the the perfect time to shop at Kate Spade, Michael Kors, and Coach, where the ...

  9. RGBA color model - Wikipedia

    en.wikipedia.org/wiki/RGBA_color_model

    Example of an RGBA image composited over a checkerboard background. alpha is 0% at the top and 100% at the bottom. RGBA stands for red green blue alpha.While it is sometimes described as a color space, it is actually a three-channel RGB color model supplemented with a fourth alpha channel.