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  2. Bitmap textures - Wikipedia

    en.wikipedia.org/wiki/Bitmap_textures

    When designed for print, textures are generally high-resolution in order to achieve good results in the final print. If the texture is meant to be used in multimedia, 3D animation or web design , they are created in a maximum resolution equal to that of the final display .

  3. Vector-based graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Vector-based_graphical...

    The benefits of a completely vector-based graphical user interface would include: more efficient, independent scalability; The resolution (measured in dots per inch or DPI) could be set higher or lower than 1px:1px without causing pixelation, enabling better use of high resolution monitors.

  4. Image resolution - Wikipedia

    en.wikipedia.org/wiki/Image_resolution

    Image resolution is the level of detail of an image. The term applies to digital images, film images, and other types of images. "Higher resolution" means more image detail. Image resolution can be measured in various ways. Resolution quantifies how close lines can be to each other and still be visibly resolved. Resolution units can be tied to ...

  5. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture streaming is a means of using data streams for textures, where each texture is available in two or more different resolutions, as to determine which texture should be loaded into memory and used based on draw distance from the viewer and how much memory is available for textures. Texture streaming allows a rendering engine to use low ...

  6. Image texture - Wikipedia

    en.wikipedia.org/wiki/Image_texture

    Artificial texture example. Natural texture example. An image texture is the small-scale structure perceived on an image, based on the spatial arrangement of color or intensities. [1] It can be quantified by a set of metrics calculated in image processing. Image texture metrics give us information about the whole image or selected regions. [1]

  7. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Texture mapping is a method for adding detail, surface texture, or colour to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Edwin Catmull in 1974. A texture map is applied (mapped) to the surface of a shape, or polygon. This process is akin to applying patterned paper to a plain white box.

  8. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    A high-resolution mipmap image is used for high-density samples, such as for objects close to the camera; lower-resolution images are used as the object appears farther away. This is a more efficient way of downscaling a texture than sampling all texels in the original texture that would contribute to a screen pixel ; it is faster to take a ...

  9. Gigapixel image - Wikipedia

    en.wikipedia.org/wiki/Gigapixel_image

    A terapixel image is an image composed of one trillion (10 12) pixels.Though currently rare, there have been a few instances such as the Microsoft Research Terapixel project for use on the Fulldome projection system, [3] a composite of medical images by Aperio, [4] [5] and Google Earth's Landsat images viewable as a time-lapse are collectively considered over one terapixel.