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  2. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.

  3. Ancient Egyptian multiplication - Wikipedia

    en.wikipedia.org/.../Ancient_Egyptian_multiplication

    In mathematics, ancient Egyptian multiplication (also known as Egyptian multiplication, Ethiopian multiplication, Russian multiplication, or peasant multiplication), one of two multiplication methods used by scribes, is a systematic method for multiplying two numbers that does not require the multiplication table, only the ability to multiply and divide by 2, and to add.

  4. Ancient Egyptian mathematics - Wikipedia

    en.wikipedia.org/wiki/Ancient_Egyptian_mathematics

    Ancient Egyptian mathematics is the mathematics that was developed and used in Ancient Egypt c. 3000 to c. 300 BCE, from the Old Kingdom of Egypt until roughly the beginning of Hellenistic Egypt. The ancient Egyptians utilized a numeral system for counting and solving written mathematical problems, often involving multiplication and fractions.

  5. Traditional mathematics - Wikipedia

    en.wikipedia.org/wiki/Traditional_mathematics

    Traditional mathematics (sometimes classical math education) was the predominant method of mathematics education in the United States in the early-to-mid 20th century. This contrasts with non-traditional approaches to math education. [1] Traditional mathematics education has been challenged by several reform movements over the last several ...

  6. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  7. Education in the United States - Wikipedia

    en.wikipedia.org/wiki/Education_in_the_United_States

    In the OECD's Programme for International Student Assessment 2003, which emphasizes problem-solving, American 15-year-olds ranked 24th of 38 in mathematics, 19th of 38 in science, 12th of 38 in reading, and 26th of 38 in problem-solving. [104] In the 2006 assessment, the U.S. ranked 35th out of 57 in mathematics and 29th out of 57 in science.

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