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  2. Xorshift - Wikipedia

    en.wikipedia.org/wiki/Xorshift

    Xorshift random number generators, also called shift-register generators, are a class of pseudorandom number generators that were invented by George Marsaglia. [ 1 ] They are a subset of linear-feedback shift registers (LFSRs) which allow a particularly efficient implementation in software without the excessive use of sparse polynomials. [ 2 ]

  3. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). [1][2] Its name derives from the choice of a Mersenne prime as its period length. The Mersenne Twister was designed specifically to rectify most of the flaws found in older PRNGs.

  4. Change-making problem - Wikipedia

    en.wikipedia.org/wiki/Change-making_problem

    Change-making problem. The change-making problem addresses the question of finding the minimum number of coins (of certain denominations) that add up to a given amount of money. It is a special case of the integer knapsack problem, and has applications wider than just currency. It is also the most common variation of the coin change problem, a ...

  5. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation. The method represents one of the oldest and best-known pseudorandom number generator algorithms.

  6. Secretary problem - Wikipedia

    en.wikipedia.org/wiki/Secretary_problem

    Secretary problem. Graphs of probabilities of getting the best candidate (red circles) from n applications, and k / n (blue crosses) where k is the sample size. The secretary problem demonstrates a scenario involving optimal stopping theory [1][2] that is studied extensively in the fields of applied probability, statistics, and decision theory.

  7. Interval (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Interval_(mathematics)

    Interval (mathematics) The addition x + a on the number line. All numbers greater than x and less than x + a fall within that open interval. In mathematics, a real interval is the set of all real numbers lying between two fixed endpoints with no "gaps". Each endpoint is either a real number or positive or negative infinity, indicating the ...

  8. Bootstrapping (statistics) - Wikipedia

    en.wikipedia.org/wiki/Bootstrapping_(statistics)

    Bootstrapping (statistics) Bootstrapping is a procedure for estimating the distribution of an estimator by resampling (often with replacement) one's data or a model estimated from the data. [1] Bootstrapping assigns measures of accuracy (bias, variance, confidence intervals, prediction error, etc.) to sample estimates. [2][3] This technique ...

  9. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    The closest pair of points problem or closest pair problem is a problem of computational geometry: given points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean plane [1] was among the first geometric problems that were treated at the origins of the systematic ...