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Abracadabra (video game) Adventure Rock; Against the Storm (video game) Age of Wonders (series) Age of Wonders; Age of Wonders II: The Wizard's Throne; Age of Wonders III; Age of Wonders 4; Age of Wonders: Shadow Magic; Agony (1992 video game) Air (video game) Air Power (video game) Akai Ito (video game) Akane the Kunoichi; Alcahest (video game ...
Final Fantasy XII: Revenant Wings [a] is a 2007 tactical role-playing game developed by Think & Feel and Square Enix and published by Square Enix for the Nintendo DS. It is a stand-alone sequel to the 2006 PlayStation 2 role-playing video game Final Fantasy XII .
Mobius Final Fantasy (Japanese: メビウスファイナルファンタジー, Hepburn: Mebiusu Fainaru Fantajī) was an episodic role-playing video game developed and published by Square Enix for iOS, Android, and Microsoft Windows.
Barony (role-playing game) Basic Fantasy RPG; Battle Cry (play-by-mail game) BattleDragons; Bifrost (role-playing game) Big Eyes, Small Mouth; The Black Company (role-playing game) The Black Hack; Blade of Arcana; Blades in the Dark; Bloodbath (role-playing game) Bloodlust (roleplaying game) Blue Rose (role-playing game) Bunnies & Burrows; The ...
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Wallpaper Engine is an application for Windows with a companion app on Android [3] which allows users to use and create animated and interactive wallpapers, similar to the defunct Windows DreamScene. Wallpapers are shared through the Steam Workshop functionality as user-created downloadable content .
The game was officially announced in September 2023, initially through a Nintendo Direct broadcast and later for wider release. [1] A demo was released on April 4 across Windows and consoles. Different versions of the demo covered the opening of different characters; the PlayStation versions focused on Tsunanori, the Switch version covered ...
The game is a sequel to Nier: Automata, forming part of the wider Drakengard series. Set in a realm called the Cage, the game followed the story arcs of multiple characters, each exploring their troubled pasts while manipulated by a greater outside threat. Gameplay was split between exploration within the Cage and narratives dubbed Weapon ...