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TSR soon learned that one reason for SPI's demise was the collapse of the wargame market in the early 1980s. As a result, rather than becoming a major player in the wargame market, TSR published fewer and fewer wargames. Eventually TSR discontinued all the SPI magazines except for Strategy & Tactics. In 1987, TSR sold the rights to S&T to 3W.
Birthright is a Dungeons & Dragons campaign setting that was first released by TSR in 1995. [1] It is based on the continent of Cerilia on the world of Aebrynis, in which the players take on the role of the divinely-empowered rulers, with emphasis on the political rulership level of gameplay.
TSR, Inc. was an American game publishing company, best known as the original publisher of Dungeons & Dragons (D&D).Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye.
In 1993, Mayfair was sued by TSR, who argued that Role Aids—advertised as compatible with Advanced Dungeons & Dragons—violated their 1984 trademark agreement. [ clarification needed ] While the court found that some of the line violated their trademark, the line as a whole did not violate the agreement, [ 3 ] and Mayfair continued ...
In 1984, TSR gained the license to make a role-playing game based on Indiana Jones. [1] It was released as a boxed set designed by John Byrne and David "Zeb" Cook, with artwork by Robert Amsel, Larry Elmore, Dennis Kauth, and Dave "Diesel" LaForce.
In the 1980s, John Dille's granddaughter, Lorraine Williams, was the president of TSR. In that decade, business for TSR was booming, mainly as a result of their popular RPG, Advanced Dungeons & Dragons. Lorraine Williams decided to merge Buck Rogers and D&D to make the XXVc game setting. First, a board game came out in 1988, later followed by a ...
The original Marvel Super Heroes game was published by TSR.It received extensive support from TSR, covering a wide variety of Marvel Comics characters and settings, including a Gamer's Handbook of the Marvel Universe patterned after Marvel's Official Handbook of the Marvel Universe.
Dragon Dice is set in the fictional world of "Esfah." Esfah was created by the goddess Nature, and the Father of All. These two deities had several children, each of whom represented one of the major elements described by Plato (Fire - Firiel, Earth - Eldurim, Wind - Ailuril, Water - Aguarehl), and one of whom was named "Death."