Search results
Results from the WOW.Com Content Network
A classic example of instant messaging on a desktop computer: the left window of this software showing a list of contacts ("buddy list") and the right window an active IM conversation An example of instant messaging on mobile, featuring the exchange of pictures and audio on top of text
In on-line interactions personal information can be disclosed immediately and without the risk of excessive intimacy. For example, Facebook users post extensive personal information, pictures, information on hobbies, and messages. This may be due to the heightened level of perceived control within the context of the online communication medium ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. [1] While the term has traditionally referred to those communications that occur via computer-mediated formats (e.g., instant messaging, email, chat rooms, online forums, social network services), it has also been applied to other forms of text-based ...
People use social media to share information, ideas, personal messages, and other content (such as videos). [1] Around 95% of young people between the ages of 13–17 use at least one social media platform, [2] making it a major influence on young adolescents. While some authors claim that social media is to blame for the increase in anxiety ...
SMS language displayed on a mobile phone screen. Short Message Service language, textism, or textese [a] is the abbreviated language and slang commonly used in the late 1990s and early 2000s with mobile phone text messaging, and occasionally through Internet-based communication such as email and instant messaging.
Online chat is any direct text-, audio- or video-based (), one-on-one or one-to-many chat (formally also known as synchronous conferencing), using tools such as instant messengers, Internet Relay Chat (IRC), talkers and possibly MUDs or other online games.
The primary disadvantage of many message-oriented middleware systems is that they require an extra component in the architecture, the message transfer agent (message broker). As with any system , adding another component can lead to reductions in performance and reliability, and can also make the system as a whole more difficult and expensive ...