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  2. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  3. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Monty Python references appear frequently in Python code and culture; [190] for example, the metasyntactic variables often used in Python literature are spam and eggs instead of the traditional foo and bar. [190] [191] The official Python documentation also contains various references to Monty Python routines.

  4. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    While it was possible to compare disparate types in Python 2 (for example, whether a string was greater-than or less-than an integer), the ordering was undefined; this was considered a historical design quirk and was ultimately removed in Python 3.

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Class variableVariable defined in a class whose objects all possess the same copy; Instance variableMember variable of a class that all its objects possess a copy of; List of object-oriented programming languages; Trait (computer programming) – Set of methods that extend the functionality of a class

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Enumerated type - Wikipedia

    en.wikipedia.org/wiki/Enumerated_type

    Some early programming languages did not originally have enumerated types. If a programmer wanted a variable, for example myColor, to have a value of red, the variable red would be declared and assigned some arbitrary value, usually an integer constant. The variable red would then be assigned to myColor. Other techniques assigned arbitrary ...

  9. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    [1] [2] An instance variable has similarities with a class variable, [3] but is non-static. An instance variable is a variable which is declared in a class but outside of constructors, methods, or blocks. Instance variables are created when an object is instantiated, and are accessible to all the constructors, methods, or blocks in the class.