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  2. Sound Blaster 16 - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster_16

    The Sound Blaster 16 WavEffects was released in 1997 as a cheaper and simpler redesign of the Sound Blaster 16. It came with Creative WaveSynth also bundled on Sound Blaster AWE64 Gold , a physical modeling software synthesizer developed by Seer Systems (led by Dave Smith ), based on Sondius WaveGuide technology (developed at Stanford's CCRMA ).

  3. List of sound chips - Wikipedia

    en.wikipedia.org/wiki/List_of_sound_chips

    Sound Blaster Pro 2.0 and later cards for PC (including Sound Blaster 16, AdLib Gold 1000 and AWE32) Silicon-gate CMOS chip [54] [33] [63] Yamaha YMF271 (a.k.a. OPX) 1993 36 18 4 12 additional PCM channels Yamaha YMF278 (a.k.a. OPL4) 1993 36 18 4 Moonsound cartridge for MSX computer [77] Yamaha YMF292 (a.k.a. SCSP) 1994 32 32 32

  4. VDMSound - Wikipedia

    en.wikipedia.org/wiki/VDMSound

    VDMSound allows the user to provide custom mappings for MIDI instruments as well as for joystick buttons and axes. MIDI mappings are particularly useful when the type of MIDI device supported by a game (e.g. MT-32) is different from the type of hardware or software device actually present on the system (e.g. Microsoft GS Wavetable SW Synth.) [7]

  5. Ad Lib, Inc. - Wikipedia

    en.wikipedia.org/wiki/Ad_Lib,_Inc.

    Despite AdLib's efforts, the Gold 1000 failed to capture the market, and the company eventually went bankrupt due to cheaper alternatives such as the Creative Labs Sound Blaster 16. AdLib designed the Gold 1000 mainly in-house, as such, the Gold 1000's layout has a lot of discrete circuitry and many surface-mount components in a grid array.

  6. SoundFont - Wikipedia

    en.wikipedia.org/wiki/SoundFont

    SoundFont 2.04 was introduced in 2005 with the Sound Blaster X-Fi. The 2.04 format added support for 24-bit samples. The 2.04 format is bidirectionally compatible with the 2.01 format, so synthesizers that are only capable of rendering 2.0 or 2.01 format would automatically render instruments using 24-bit samples at 16-bit precision.

  7. 86Box - Wikipedia

    en.wikipedia.org/wiki/86Box

    Like 86Box, PCem allows users to emulate PC compatibles across a range of x86 processors—from the Intel 8088 to the Pentium II—as well as the ability to emulate sound cards (such as the Sound Blaster 16) and GPUs (including an extremely small number of early 3D accelerators: the S3 ViRGE/325, the S3 ViRGE/DX, the 3DFX Voodoo, and the 3DFX ...

  8. Media Vision Pro AudioSpectrum - Wikipedia

    en.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum

    To provide true compatibility with the Sound Blaster's 8-bit playback on its 8-bit Pro AudioSpectrum Plus and 16-bit Pro AudioSpectrum 16, Media Vision included the same sound processor chip it used on its Thunder Board card. Thus, there were actually two digital audio playback devices on these cards that could also be used at the same time.

  9. Category:Sound cards - Wikipedia

    en.wikipedia.org/wiki/Category:Sound_cards

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    related to: sound blaster 16 archive