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GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64. It is based on the 1995 James Bond film GoldenEye , with the player controlling the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon .
Perfect Dark is a first-person shooter where players complete levels to unlock content and progress through the game's storyline. [2] Players manoeuvre their character from a first-person perspective and have the ability to lean left or right, look up or down, crouch, crawl, and drop from most ledges; [3] there is no jump ability. [4]
The original game, which was released for the Nintendo 64 in 2000, is considered a spiritual successor to Rare's 1997 first-person shooter GoldenEye 007. [1] It was accompanied by a handheld game for the Game Boy Color, released shortly afterwards.
The popularity of the James Bond video game series did not rise quickly until 1997's GoldenEye 007 by Rare for the Nintendo 64. GoldenEye 007 expanded on the plot of the film GoldenEye and is a first-person shooter with a multiplayer mode. [7] The game received very positive reviews [8] and sold over eight million copies. [9]
The film was the basis for GoldenEye 007, a video game for the Nintendo 64 developed by Rare and published by Nintendo. [141] [142] It was praised by critics and in January 2000, readers of the British video game magazine Computer and Video Games listed it in first place in a list of "the hundred greatest video games". [143]
The legendary N64 title will ambush Nintendo Switch and Xbox this week. Skip to main content. Sign in. Mail. 24/7 Help. For premium support please call: 800-290-4726 more ways to reach us. Mail ...
The console's top five is rounded out by Rare's GoldenEye 007 in third, with sales of just over 8 million units, [2] The Legend of Zelda: Ocarina of Time in fourth, with 7.6 million units sold worldwide, [3] and Super Smash Bros. in fifth, with sales of more than 5.5 million units. [4]
Doak began his video game career working with Rare where he provided network support for Donkey Kong Country 3: Dixie Kong's Double Trouble! and helped develop the critically acclaimed GoldenEye 007 [5] and Perfect Dark for the Nintendo 64. His facial likeness and name were used for a non-player character in GoldenEye 007, a scientist named Dr ...