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The game begins with the protagonist alone in a motel room with a masked man (referred to as "the Clickold"), who presents them with a tally counter. The Clickold orders the protagonist to reset the counter by clicking it up to its limit of 9999, promising to afterwards pay them the $14,000 they need for a medical procedure.
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Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...
iCarly 2 was announced in July 2010. [4] It was developed by Big Blue Bubble, a company which had previously worked on a Windows game called iCarly: iDream in Toons in 2009. [5] The game was released for the Wii and Nintendo DS in the US on November 16, 2010, [6] along with a line of iCarly toys from Playmates with in-game codes. [7]
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A type of game where player progression happens without the player's input, and often even while the game is closed. See also clicker game. iframes. Also i-frames. See invincibility frames. in-app purchase (IAP) A microtransaction in a mobile game (or regular app), usually for virtual goods in free or cheap games. [5] indie game. Also ...
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Clicker Heroes received very positive reception from critics.Kotaku's Nathan Grayson said the game "[is a] perfect office space distraction". [2] Eurogamer writer Christian Donlan said the game was his "gaming secret" and is very addictive. [3]