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Interactive fiction (IF) ... In 1993, Graham Nelson released Inform, a programming language and set of libraries which compiled to a Z-Code story file. Each of these ...
From the late 1980s to early 1990s, free development tools such as TADS and Inform enabled amateur communities to create interactive fiction. [1] In the mid-1990s, TADS was a top development tool for interactive fiction. [2] At the time, it was a more improved tool for parsing and world building than existing systems like AGT (Adventure Game ...
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games.Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code files) and could therefore port its text adventures to a new platform simply by writing a Z-machine implementation for that platform.
Nelson is the creator of the Inform design system for creating interactive fiction (IF) games. He has also authored several IF games, including Curses (1993) and Jigsaw (1995), using the experience of writing Curses in particular to expand the range of verbs that Inform is capable of understanding.
Andrew Plotkin (born May 15, 1970), also known as Zarf, is a central figure in the modern interactive fiction (IF) community. Having both written a number of award-winning games and developed a range of new file formats, interpreters, and other utilities for the design, production, and running of IF games, Plotkin is widely recognised for both his creative and his technical contributions to ...
A Change in the Weather is a 1995 interactive fiction (IF) video game.. Developed by Andrew Plotkin, the game [2] is written in version five of the Inform programming language, [3] and compiled for the Z-machine, [1] a virtual machine that allows interactive fiction to be played on a variety of platforms. [4]
Photopia is a piece of literature by Adam Cadre rendered in the form of interactive fiction, and written in Inform. It has received both praise and criticism for its heavy focus on fiction rather than on interactivity. [1] It won first place in the 1998 Interactive Fiction Competition. [2]
Since 2017, IFTF operates the Interactive Fiction Archive (IF Archive), an archive preserving the history of interactive fiction which has been operating since 1992. The IF Archive contains websites and documents valuable to the IF community, including the "Inform 6" website and standards such as "the Treaty of Babel", [ 4 ] [ 7 ] the Z-machine ...
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