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  2. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).

  3. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    Because of the increased dynamic range, HDR contents need to use more bit depth than SDR to avoid banding. While SDR uses a bit depth of 8 or 10 bits, [86] HDR uses 10 or 12 bits, [5] which when combined with the use of more efficient transfer function like PQ or HLG, is enough to avoid banding. [90] [91]

  4. How to upgrade from 32-bit to 64-bit version of Windows 10 - AOL

    www.aol.com/news/upgrade-32-bit-64-bit-212659036...

    However, if it reads "32-bit operating system, x86-based processor," the computer does not support the 64-bit version of Windows. If the device can't run the 64-bit version, consider purchasing a ...

  5. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Windows 10 Anniversary Update (version 1607) includes WDDM 2.1, which supports Shader Model 6.0 (mandatory for feature levels 12_0 and 12_1), [44] and DXGI 1.5 which supports HDR10 - a 10-bit high dynamic range, wide gamut format [45] defined by ITU-T Rec. 2100/Rec.2020 - and variable refresh rates.

  6. HDR10 - Wikipedia

    en.wikipedia.org/wiki/HDR10

    HDR10 Media Profile, more commonly known as HDR10, is an open high-dynamic-range video (HDR) standard announced on August 27, 2015, by the Consumer Electronics Association. [1] It is the most widespread HDR format. [2] HDR10 is not backward compatible with SDR. It includes HDR static metadata but not dynamic metadata.

  7. Tone mapping - Wikipedia

    en.wikipedia.org/wiki/Tone_mapping

    Luminance HDR/QtPfsGui is a free (open-source) HDR-workflow software for Linux, Windows and Mac OS X based around the pfstools package; LDR tonemapping is a free (open-source) tonemapper for low dynamic range images (a.k.a. "pseudo-HDR") Atlas is a free (open-source) port of the pfstmo tone mapping operators to Adobe After Effects

  8. Luminance HDR - Wikipedia

    en.wikipedia.org/wiki/Luminance_HDR

    Luminance HDR, formerly Qtpfsgui, is graphics software used for the creation and manipulation of high-dynamic-range images. Released under the terms of the GPL, it is available for Linux, Windows and Mac OS X (Intel only). Luminance HDR supports several High Dynamic Range (HDR) as well as Low Dynamic Range (LDR) file formats.

  9. Remove Banner Ads with Ad-Free AOL Mail | AOL Products

    www.aol.com/products/utilities/ad-free-mail

    Windows: Windows 7 and newer Mac: MacOS X and newer Note: Ad-Free AOL Mail removes ads while using AOL email; it is not supported on AOL Desktop Gold or the AOL mobile app.