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  2. Functional (C++) - Wikipedia

    en.wikipedia.org/wiki/Functional_(C++)

    Functional (C++) In the context of the programming language C++, functional refers to a header file that is part of the C++ Standard Library and provides a set of predefined class templates for function objects, including operations for arithmetic, comparisons, and logic. Instances of these class templates are C++ classes that define a function ...

  3. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other ...

  4. stdarg.h - Wikipedia

    en.wikipedia.org/wiki/Stdarg.h

    stdarg.h. stdarg.h is a header in the C standard library of the C programming language that allows functions to accept an indefinite number of arguments. [ 1 ] It provides facilities for stepping through a list of function arguments of unknown number and type. C++ provides this functionality in the header cstdarg.

  5. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    A program may also accept string input from its user. Further, strings may store data expressed as characters yet not intended for human reading. Example strings and their purposes: A message like "file upload complete" is a string that software shows to end users. In the program's source code, this message would likely appear as a string literal.

  6. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes. In plain ...

  7. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator. Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines.

  8. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ templates enable generic programming. C++ supports function, class, alias, and variable templates. Templates may be parameterized by types, compile-time constants, and other templates. Templates are implemented by instantiation at compile-time. To instantiate a template, compilers substitute specific arguments for a template's parameters to ...

  9. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.