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LIBSVM and LIBLINEAR are two popular open source machine learning libraries, both developed at the National Taiwan University and both written in C++ though with a C API. LIBSVM implements the sequential minimal optimization (SMO) algorithm for kernelized support vector machines (SVMs), supporting classification and regression. [1]
A training example of SVM with kernel given by φ((a, b)) = (a, b, a 2 + b 2) Suppose now that we would like to learn a nonlinear classification rule which corresponds to a linear classification rule for the transformed data points ().
In Pascal, copying a real to an integer converts it to the truncated value. This method would translate the binary value of the floating-point number into whatever it is as a long integer (32 bit), which will not be the same and may be incompatible with the long integer value on some systems.
It is known as the "chunking algorithm". The algorithm starts with a random subset of the data, solves this problem, and iteratively adds examples which violate the optimality conditions. One disadvantage of this algorithm is that it is necessary to solve QP-problems scaling with the number of SVs.
The hyperplane learned in feature space by an SVM is an ellipse in the input space. In machine learning , the polynomial kernel is a kernel function commonly used with support vector machines (SVMs) and other kernelized models, that represents the similarity of vectors (training samples) in a feature space over polynomials of the original ...
Least-squares support-vector machines (LS-SVM) for statistics and in statistical modeling, are least-squares versions of support-vector machines (SVM), which are a set of related supervised learning methods that analyze data and recognize patterns, and which are used for classification and regression analysis.
Common examples are the use of reserved values, where, for example, a function returning a positive number may return -1 to indicate failure, and sentinel values, most often used in tagged pointers. Sometimes, untagged unions are used to perform bit-level conversions between types, called reinterpret casts in C++.
Domatic number [3]: GT3 Dominating set, a.k.a. domination number [3]: GT2 NP-complete special cases include the edge dominating set problem, i.e., the dominating set problem in line graphs. NP-complete variants include the connected dominating set problem and the maximum leaf spanning tree problem. [3]: ND2 Feedback vertex set [2] [3]: GT7