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Realistic fiction – stories which portray fictional characters, settings, and events that could exist in real life. Screenplay – a story that is told through dialogue and character action that is meant to be performed for a motion picture and exhibited on a screen. Short story – a brief story that usually focuses on one character and one ...
His stories of middle and upper class life set in the 1880s and 1890s are highly regarded among scholars of American fiction. [citation needed] His most popular novel, The Rise of Silas Lapham (1885), depicts a man who, ironically, falls from materialistic fortune by his own mistakes.
The third act features the resolution of the story and its subplots. The climax is the scene or sequence in which the main tensions of the story are brought to their most intense point and the dramatic question answered, leaving the protagonist and other characters with a new sense of who they really are.
The third event in a series of events becomes "the final trigger for something important to happen." This pattern appears in childhood stories such as "Goldilocks and the Three Bears", "Cinderella", and "Little Red Riding Hood". In adult stories, the Rule of Three conveys the gradual resolution of a process that leads to transformation. This ...
Narrative can be organized into a number of thematic or formal categories: nonfiction (such as creative nonfiction, biography, journalism, transcript poetry, and historiography); fictionalization of historical events (such as anecdote, myth, legend, and historical fiction) and fiction proper (such as literature in the form of prose and ...
This is a partial list of works that use metafictional ideas. Metafiction is intentional allusion or reference to a work's fictional nature. It is commonly used for humorous or parodic effect, and has appeared in a wide range of mediums, including writing, film, theatre, and video gaming.
Enjoy a classic game of Hearts and watch out for the Queen of Spades!
AD&D, AD&D 2nd edition, D&D 3rd/4th/5th edition: TSR, WotC 1987–present Originally created as a paracosm by Ed Greenwood in 1967 to provide a setting for his childhood stories. Freeport: The City of Adventure: Swashbuckling Medieval fantasy: Generic local setting d20 System, Pathfinder: Green Ronin Publishing 2000–present