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Most East Asian characters are usually inscribed in an invisible square with a fixed width. Although there is also a history of half-width characters, many Japanese, Korean and Chinese fonts include full-width forms for the letters of the basic roman alphabet and also include digits and punctuation as found in US ASCII. These fixed-width forms ...
The central focus of the fan translation community is historically of Japanese-exclusive computer and video games being made playable in English for the first time, and sometimes of games recently released in Japan that are import-worthy and are unlikely to be officially localized to English-speaking countries. It has since expanded to include ...
Love Game is a 2009 Japanese TV series by Yomiuri Telecasting Corporation. [1] [2]The 13 episodes take the premise of a game organized by the lead character Himuro Sae (played by Yumiko Shaku), with the supporting role of the "mystery woman" (played by Japanese actress Yuki) in a different persona in each episode.
This is an accepted version of this page This is the latest accepted revision, reviewed on 16 January 2025. An overview of common terms used when describing manga/anime related medium. Part of a series on Anime and manga Anime History Voice acting Companies Studios Original video animation Original net animation Fansub Fandub Lists Longest series Longest franchises Manga History Publishers ...
When the game ends, the player either loses the game if he failed to properly win over any of the girls, or "finishes" one of the girls, often by having sex with her, marrying her (as in Magical Date), and/or achieving eternal love. This gives the games more replay value, since the player can focus on a different girl each time, trying to get a ...
The game shares many story and gameplay elements with Chunsoft's 1998 sound novel game Machi, the most prominent being the locale, Shibuya. Although Chunsoft does not openly state 428 is a sequel, the game contains numerous references to Machi, and an early marketing slogan reads "Breaking a long silence, Shibuya gets going again."
Moe (萌え, Japanese pronunciation: ⓘ), sometimes romanized as moé, is a Japanese word that refers to feelings of strong affection mainly towards characters in anime, manga, video games, and other media directed at the otaku market.
Japanese wordplay relies on the nuances of the Japanese language and Japanese script for humorous effect, functioning somewhat like a cross between a pun and a spoonerism. Double entendres have a rich history in Japanese entertainment (such as in kakekotoba ) [ 1 ] due to the language's large number of homographs (different meanings for a given ...