enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    The term "fluent interface" was coined in late 2005, though this overall style of interface dates to the invention of method cascading in Smalltalk in the 1970s, and numerous examples in the 1980s. A common example is the iostream library in C++ , which uses the << or >> operators for the message passing, sending multiple data to the same ...

  3. Consistent Overhead Byte Stuffing - Wikipedia

    en.wikipedia.org/wiki/Consistent_Overhead_Byte...

    HDLC framing is a well-known example, used particularly in PPP (see RFC 1662 § 4.2). Although HDLC framing has an overhead of <1% in the average case, it suffers from a very poor worst-case overhead of 100%; for inputs that consist entirely of bytes that require escaping, HDLC byte stuffing will double the size of the input.

  4. 16550 UART - Wikipedia

    en.wikipedia.org/wiki/16550_UART

    More critically, with only a 1-byte buffer there is a genuine risk that a received byte will be overwritten if interrupt service delays occur. To overcome these shortcomings, the 16550 series UARTs incorporated a 16-byte FIFO buffer with a programmable interrupt trigger of 1, 4, 8, or 14 bytes.

  5. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  6. Overhead (computing) - Wikipedia

    en.wikipedia.org/wiki/Overhead_(computing)

    It is thus similar to overhead in organizations. Computer system overhead shows up as slower processing, less memory, less storage capacity, less network bandwidth, or bigger latency than would be expected from reading the system specifications. [1] It is a special case of engineering overhead. Overhead can be a deciding factor in software ...

  7. PEEK and POKE - Wikipedia

    en.wikipedia.org/wiki/PEEK_and_POKE

    The address and value parameters may contain expressions, as long as the evaluated expressions correspond to valid memory addresses or values, respectively.A valid address in this context is an address within the computer's address space, while a valid value is (typically) an unsigned value between zero and the maximum unsigned number that the minimum addressable unit (memory cell) may hold.

  8. Comparison of instruction set architectures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instruction...

    An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.

  9. Queuing delay - Wikipedia

    en.wikipedia.org/wiki/Queuing_delay

    In Kendall's notation, the M/M/1/K queuing model, where K is the size of the buffer, may be used to analyze the queuing delay in a specific system. Kendall's notation should be used to calculate the queuing delay when packets are dropped from the queue. The M/M/1/K queuing model is the most basic and important queuing model for network analysis ...