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  2. Turtle graphics - Wikipedia

    en.wikipedia.org/wiki/Turtle_graphics

    Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.

  3. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    The first working Logo turtle robot was created in 1969. A display turtle preceded the physical floor turtle. Modern Logo has not changed very much from the basic concepts predating the first turtle. The first turtle was a tethered floor roamer, not radio-controlled or wireless. At BBN Paul Wexelblat developed a turtle named Irving that had ...

  4. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language . [ 7 ]

  5. Microsoft Small Basic - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Small_Basic

    Small Basic includes a "Turtle" graphics library that borrows from the Logo family of programming languages. For example, to draw a square using the turtle, the turtle is moved forward by a given number of pixels and rotated 90 degrees in a given direction. This action is then repeated four times to draw the four sides of the square.

  6. Karel (programming language) - Wikipedia

    en.wikipedia.org/wiki/Karel_(programming_language)

    A program in Karel is used to control a simple robot named Karel that lives in an environment consisting of a grid of streets (left-right) and avenues (up-down). Karel understands five basic instructions: move (Karel moves by one square in the direction he is facing), turnLeft (Karel turns 90 ° left), putBeeper (Karel puts a beeper on the square he is standing at), pickBeeper (Karel lifts a ...

  7. RoboMind - Wikipedia

    en.wikipedia.org/wiki/RoboMind

    RoboMind is a simple educational programming environment with its own scripting language that allows beginners to learn the basics of computer science by programming a simulated robot. In addition to introducing common programming techniques, it also aims at offering insights in robotics and artificial intelligence .

  8. Turtle (robot) - Wikipedia

    en.wikipedia.org/wiki/Turtle_(robot)

    iRobot Create and its predecessor Roomba, turtle-like robots originally designed for domestic use; Player Project, a free robotics suite. Curses (computer game), an interactive fiction game by Graham Nelson that includes a voice-operated turtle in one of its more difficult puzzles; Unicycle cart, for a mathematical model of the dynamics of a ...

  9. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is a scene graph engine. [7] This means that the virtual world is initially an empty Cartesian space into which the game programmer inserts 3D models. Panda3D does not distinguish between "large" 3D models, such as the model of an entire dungeon or island, and "small" 3D models, such as a model of a table or a sword.