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  2. Microsoft Points - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Points

    Microsoft Points, introduced in November 2005 as Xbox Live Points, [1] were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.

  3. Xbox network - Wikipedia

    en.wikipedia.org/wiki/Xbox_network

    Xbox Games Store (formerly Xbox Live Marketplace) was a unified storefront for the Xbox 360 and Xbox One which offered both free and premium content for download including Xbox Live Arcade titles, Xbox indie games, original Xbox games, Xbox 360 game demos, game expansion material (e.g. extra maps, vehicles, songs), trailers, gamer pictures and ...

  4. Xbox Games Store - Wikipedia

    en.wikipedia.org/wiki/Xbox_Games_Store

    Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...

  5. Sold: Pre-order Grand Theft Auto V, get 1,600 Microsoft Points

    www.aol.com/news/2013-04-08-grand-theft-auto-v...

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  6. Tomb Raider (2013 video game) - Wikipedia

    en.wikipedia.org/wiki/Tomb_Raider_(2013_video_game)

    Pre-orders from Microsoft Store received 1600 Microsoft Points for Xbox Live. [ 60 ] Customers ordering from Amazon received access to the Tomb Raider: The Final Hours Edition , including with a 32-page art book, an in-game Hunter Skin for Lara, and a digital copy of Geoff Keighley 's The Final Hours of Tomb Raider for the Kindle Fire . [ 61 ]

  7. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  8. AOL Mail

    mail.aol.com

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  9. Xbox Live Indie Games - Wikipedia

    en.wikipedia.org/wiki/Xbox_Live_Indie_Games

    Xbox Live Indie Games were developed under certain distribution restrictions: The binary distribution package must be no larger than 500 MB, upgraded from the original 150 MB, as of January 4, 2012. [14] [15] The games are priced at 80, 240, or 400 Microsoft Points (approximately US$1, $3, and $5, respectively).