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  2. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.

  3. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    Creating the point at the intersection of two (non-parallel) lines; Creating the one point or two points in the intersection of a line and a circle (if they intersect) Creating the one point or two points in the intersection of two circles (if they intersect). For example, starting with just two distinct points, we can create a line or either ...

  4. Power diagram - Wikipedia

    en.wikipedia.org/wiki/Power_diagram

    The radical axis of two intersecting circles. The power diagram of the two circles is the partition of the plane into two halfplanes formed by this line. In the case n = 2, the power diagram consists of two halfplanes, separated by a line called the radical axis or chordale of the two circles. Along the radical axis, both circles have equal power.

  5. Parallel projection - Wikipedia

    en.wikipedia.org/wiki/Parallel_projection

    In three-dimensional geometry, a parallel projection (or axonometric projection) is a projection of an object in three-dimensional space onto a fixed plane, known as the projection plane or image plane, where the rays, known as lines of sight or projection lines, are parallel to each other. It is a basic tool in descriptive geometry.

  6. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    The plane z = 0 runs through the center of the sphere; the "equator" is the intersection of the sphere with this plane. For any point P on M , there is a unique line through N and P , and this line intersects the plane z = 0 in exactly one point P ′ , known as the stereographic projection of P onto the plane.

  7. Cross section (geometry) - Wikipedia

    en.wikipedia.org/wiki/Cross_section_(geometry)

    If the cutting plane is perpendicular to a line joining the centers of two opposite faces of the cube, the cross-section will be a square, however, if the cutting plane is perpendicular to a diagonal of the cube joining opposite vertices, the cross-section can be either a point, a triangle or a hexagon.

  8. Perspective (geometry) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(geometry)

    Two figures in a plane are perspective from a point O, called the center of perspectivity, if the lines joining corresponding points of the figures all meet at O. Dually , the figures are said to be perspective from a line if the points of intersection of corresponding lines all lie on one line.

  9. Normal plane (geometry) - Wikipedia

    en.wikipedia.org/wiki/Normal_plane_(geometry)

    Saddle surface with normal planes in directions of principal curvatures. In geometry, a normal plane is any plane containing the normal vector of a surface at a particular point. The normal plane also refers to the plane that is perpendicular to the tangent vector of a space curve; (this plane also contains the normal vector) see Frenet ...