Search results
Results from the WOW.Com Content Network
A chassis dynamometer, informally referred to as a rolling road [1] or a dyno, is a mechanical device that uses one or more fixed roller assemblies to simulate different road conditions within a controlled environment, and is used for a wide variety of vehicle testing and development purposes. All Wheel Drive Chassis Dynamometer
Project Chrono is a physics engine developed by University of Parma, University of Wisconsin-Madison and members of its open source community. It supports simulating rigid and soft body dynamics, collision detection, vehicle dynamics, fluid-solid interaction, deformable terrain, and granular dynamics, among other physical systems.
Vortex Studio is a simulation software platform developed by CM Labs Simulations.It features a real-time physics engine that simulates rigid body dynamics, collision detection, contact determination, and dynamic reactions.
Automation (known as Automation: The Car Company Tycoon Game in cover and online sources) is a simulation video game developed by New Zealand-based developer Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell. [1]
AGX Dynamics (previously known as AGX Multiphysics) is a proprietary real-time physics engine developed by Algoryx Simulation AB that simulates rigid body dynamics, collision detection, dry frictional contacts, jointed systems, motors, fluids, deformable materials, hydraulics, hydrodynamics, cable systems and wires.
A dyno that is coupled directly to an engine is known as an engine dyno. A dyno that can measure torque and power delivered by the power train of a vehicle directly from the drive wheel or wheels without removing the engine from the frame of the vehicle), is known as a chassis dyno.
The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web. AOL.
Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics.It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [4] for his work on Bullet.