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  2. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    One of the first examples of digital distribution in video games was GameLine, which operated during the early 1980s. The service allowed Atari 2600 owners to use a specialized cartridge to connect through a phone line to a central server and rent a video game for 5–10 days. The GameLine service was terminated during the video game crash of 1983.

  3. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue over $100 million. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2] Out of the 59 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South ...

  4. Category:Video game distribution - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Video game distribution — the digital distribution of video games has several formats, including online content distribution, CD-ROMs, and LaserDiscs. Subcategories.

  5. Namco Bandai Partners - Wikipedia

    en.wikipedia.org/wiki/Namco_Bandai_Partners

    Namco Bandai Partners S.A.S. (formerly Distribution Partners SAS) was a video game distribution company that was an amalgamation of several former Atari SA (formerly known as Infogrames Entertainment SA) offices located in PAL territories, which were acquired beginning in 2009 by Bandai Namco Holdings.

  6. Category:Video game retailers of the United States - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Pages in category "Video game retailers of the United States" The following 11 pages are in this category, out of 11 total. This list may not reflect recent changes. E.

  7. Home Entertainment Suppliers - Wikipedia

    en.wikipedia.org/wiki/Home_Entertainment_Suppliers

    HES seal to mimic the Nintendo Seal of Quality.. In the late 1980s and early 1990s, HES ported games from American Game Cartridges, American Video Entertainment (AVE), Bit Corp, Color Dreams, Epyx, Thin Chen Enterprise (Sachen, Joy Van, etc.) and Tengen onto the Nintendo Entertainment System (NES) as unlicensed titles, although they did not release games by Camerica or Active Enterprises.

  8. Category:Video game retailers - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_retailers

    Video game retailers of the United States (1 C, 11 P) Pages in category "Video game retailers" The following 12 pages are in this category, out of 12 total.

  9. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...