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Super Metroid [a] [b] is a 1994 action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System.It is the third installment in the Metroid series, following the events of the Game Boy game Metroid II: Return of Samus (1991).
Sakamoto created characters for Metroid (under the alias 'Shikamoto'), and was a game designer on Kid Icarus. [3] [4] [5] He also directed Super Metroid, Metroid Fusion, Metroid: Zero Mission, Metroid: Other M, and was the producer for Metroid: Samus Returns and Metroid Dread.
All the Metroid games released by 2005 were included in a Nintendo Power top 200 Nintendo games list, [97] Prime in the IGN top 100, [98] Metroid, Super Metroid, Prime and Echoes in a list by GameFAQs users; [99] Metroid and Super Metroid in Game Informer ' s list; [100] and Prime and Super Metroid in Edge ' s list. [101]
Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a partial blend of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).
The SA-X is the main antagonist of the video game Metroid Fusion. She is a parasite that originally infected the protagonist, Samus Aran, as well as her Power Suit, before Samus was cured by injecting Metroid DNA into her. The SA-X later appears, having replicated her Power Suit, including all of her most powerful weapons from Super Metroid ...
Mother Brain (Japanese: マザーブレイン, Hepburn: Mazā Burein) is a fictional character created by Nintendo for the Metroid series. She is one of the most prominent antagonists within the series, serving as the main antagonist of Metroid and Super Metroid. Mother Brain has been killed multiple times by series protagonist Samus Aran.
Super Metroid – Sound in Action: June 22, 1994 [55] 58:49 Sony Records: Notes: Features music from Metroid and Super Metroid, in addition to four rearranged Super Metroid tracks. Metroid music composed by Hirokazu Tanaka. [56] Super Metroid music composed by Kenji Yamamoto and Minako Hamano. [57] Metroid Prime & Fusion Original Soundtracks ...
Gameplay in Shadow Complex was inspired by Super Metroid and Castlevania: Symphony of the Night. The gameplay takes many cues from Metroid: the player can move freely throughout the expansive game world, defeating enemies with a variety of weapons, and as they overcome challenges, new abilities and weapons are gained which allow to reach new areas.