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  2. Code reuse - Wikipedia

    en.wikipedia.org/wiki/Code_reuse

    Ad hoc code reuse has been practiced from the earliest days of programming.Programmers have always reused sections of code, templates, functions, and procedures. Software reuse as a recognized area of study in software engineering, however, dates only from 1968 when Douglas McIlroy of Bell Laboratories proposed basing the software industry on reusable components.

  3. International Conference on Software Reuse - Wikipedia

    en.wikipedia.org/wiki/International_Conference...

    Software reusability, the use of knowledge or artifacts from existing systems to build new ones, is a key software engineering technology important both to engineers and managers. Reuse research has been very active. Many organizations have reported reuse successes, yet there are still important research issues in systematic reuse. There is a ...

  4. Reusability - Wikipedia

    en.wikipedia.org/wiki/Reusability

    In computer science and software engineering, reusability is the use of existing assets in some form within the software product development process; these assets are products and by-products of the software development life cycle and include code, software components, test suites, designs and documentation.

  5. Defensive programming - Wikipedia

    en.wikipedia.org/wiki/Defensive_programming

    Before reusing old source code, libraries, APIs, configurations and so forth, it must be considered if the old work is valid for reuse, or if it is likely to be prone to legacy problems. Legacy problems are problems inherent when old designs are expected to work with today's requirements, especially when the old designs were not developed or ...

  6. Program comprehension - Wikipedia

    en.wikipedia.org/wiki/Program_comprehension

    Program comprehension (also program understanding or [source] code comprehension) is a domain of computer science concerned with the ways software engineers maintain existing source code. The cognitive and other processes involved are identified and studied. [1] The results are used to develop tools and training. [2]

  7. Domain engineering - Wikipedia

    en.wikipedia.org/wiki/Domain_engineering

    Domain engineering, is the entire process of reusing domain knowledge in the production of new software systems. It is a key concept in systematic software reuse and product line engineering. A key idea in systematic software reuse is the domain. Most organizations work in only a few domains.

  8. Design by contract - Wikipedia

    en.wikipedia.org/wiki/Design_by_contract

    When making calls to a supplier, a software module should not violate the supplier's preconditions. Design by contract can also facilitate code reuse, since the contract for each piece of code is fully documented. The contracts for a module can be regarded as a form of software documentation for the behavior of that module.

  9. Code refactoring - Wikipedia

    en.wikipedia.org/wiki/Code_refactoring

    In computer programming and software design, code refactoring is the process of restructuring existing source code—changing the factoring—without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its non-functional attributes), while preserving its functionality .