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The mod included many maps from the wider Quake II community in its releases, totaling 30 after the 5.0 release. [5] There were many tournaments for LMCTF clans, including Ragnarok, Ascension, Narf!, Wargrounds, Online Gaming League (OGL) and the Free Agent Fest, but the biggest was the Ragnarok and Ragnarok 2 [6] tournaments. The Ragnarok was ...
Quake II Mission Pack: Ground Zero is the second expansion pack, released on September 11, 1998. [55] It was developed by Rogue Entertainment. [56] It comes with fourteen single-player levels, ten multiplayer maps, five additional music tracks, five enemies, seven power-ups, and five weapons.
Trenchbroom 2.0 – a map editor for Quake engine-based games. [29] PakExpl – used for opening the .pak files that carry Quake ' s model, sound, and level data, as well as the progs.dat file. fteqccgui – used to open the progs.dat file in order to edit the quakec files that control entity behavior.
This expansion CD was released in the U.S. on November 26, 1998, included was the final version 1.0c of Action Quake, along with 11 other publicly available mods, a collection of Quake 2 deathmatch maps, and player skins. Members of the development team would later go on to work on titles such as Action Half-Life and Counter-Strike. [2]
The two expansion packs were released in a bundle with the original game as Quake II: Quad Damage (1999) [70] An official collection of mods, Quake II Netpack I: Extremities, was collected by id and published by Activision in 1998 [71] Included in the Ultimate Quake (2001) compilation [63]
After months of leaks and rumors, the Quake 2 remaster is finally out.
Quake Mission Pack No. 2: Dissolution of Eternity was the second official mission pack, released on March 19, 1997. [89] Developed by Rogue Entertainment , it features two episodes divided into fifteen new single-player levels, a new multiplayer level, a new soundtrack, and several new enemies and bosses.
2Fort is a symmetrical map, with each team's intelligence located in an underground fortress beneath the two buildings. The design allows players to "come together and battle it out along the center bridge". [1]