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Match moving is primarily used to track the movement of a camera through a shot so that an identical virtual camera move can be reproduced in a 3D animation program. When new animated elements are composited back into the original live-action shot, they will appear in perfectly matched perspective and therefore appear seamless.
A camera's on-board monitor. While the traditional video tap no longer applies to modern CCD based cameras, large-scale productions with HD cameras still use video assist in its wider meaning. In this case, the video signal is fed from the camera's own video output, and is a significantly better quality than the original video tap technology.
Shaky camera, [1] shaky cam, [2] jerky camera, queasy cam, [3] run-and-gun [4] or free camera [4] is a cinematographic technique where stable-image techniques are purposely dispensed with shaking. It is a hand-held camera , or given the appearance of being hand-held, and in many cases shots are limited to what one photographer could have ...
"Pulling focus" refers to the act of changing the camera lens's focus distance to a moving subject's distance from the focal plane, or the changing distance between a stationary object and a moving camera. For example, if an actor moves from 8 metres (26 ft) to 3 metres (9.8 ft) away from the focal plane, the focus puller changes the lens's ...
The Sims 2: Seasons introduces weather and a defined seasonal cycle to The Sims 2. [10] The cycle is determined by players on a per-neighbourhood basis, making it possible to have the same seasons year-round or jump between them in an asynchronous order. [11] Seasons and weather both impact gameplay.
In the video inset, the object moves with the camera and it does not zoom, so the FOV does not change; thus there is no dolly effect. A dolly zoom (also known as a Hitchcock shot, [1] [2] [3] Vertigo shot, [4] [2] Jaws effect, [4] or Zolly shot [5]) is an in-camera effect that appears to undermine normal visual perception.
Machinima (/ m ə ˈ ʃ iː n ɪ m ə,-ˈ ʃ ɪ n-/) is the use of real-time computer graphics engines to create a cinematic production. The word "Machinima" is a portmanteau of the words machine and cinema.
From mobile and free-to-play games, gacha games had grown popular in Japan by the early 2010s, based on the capsule toy vending machine concept, with the earliest known system being in MapleStory. In-game, players would earn currency that they could use to earn a random draw from a set of items based on a preset rarities, often with the goal to ...
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