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  2. Concurrent lines - Wikipedia

    en.wikipedia.org/wiki/Concurrent_lines

    The perpendicular bisectors of all chords of a circle are concurrent at the center of the circle. The lines perpendicular to the tangents to a circle at the points of tangency are concurrent at the center. All area bisectors and perimeter bisectors of a circle are diameters, and they are concurrent at the circle's center.

  3. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    Fig.5: A second, horizontal plane of projection is added, perpendicular to the first. Fig.6: Projectors emanate parallel from all points of the object perpendicular to the second plane of projection. Fig.7: An image is created thereby. Fig.8: The third plane of projection is added, perpendicular to the previous two.

  4. SolidWorks - Wikipedia

    en.wikipedia.org/wiki/SolidWorks

    SolidWorks (stylized as SOLIDWORKS) is a brand within Dassault Systèmes that develops and markets software for solid modeling computer-aided design (CAD), computer-aided engineering (CAE), 3D CAD design, collaboration, analysis, and product data management. [2] The company introduced one of the first 3D CAD applications designed to run on a ...

  5. Image plane - Wikipedia

    en.wikipedia.org/wiki/Image_plane

    The plane is not usually an actual geometric object in a 3D scene, but instead is usually a collection of target coordinates or dimensions that are used during the rasterization process so the final output can be displayed as intended on the physical screen. In optics, the image plane is the plane that contains the object's projected image, and ...

  6. Orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Orthographic_projection

    Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.

  7. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element. The result is a graphic that contains conceptual properties to interpret the figure or image as not actually flat (2D), but rather, as a solid object (3D) being viewed on a 2D display.

  8. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    The plane z = 0 runs through the center of the sphere; the "equator" is the intersection of the sphere with this plane. For any point P on M , there is a unique line through N and P , and this line intersects the plane z = 0 in exactly one point P ′ , known as the stereographic projection of P onto the plane.

  9. Ray casting - Wikipedia

    en.wikipedia.org/wiki/Ray_casting

    Ray-cast image of idealized universal joint with shadow. Ray casting is the methodological basis for 3D CAD/CAM solid modeling and image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from the focal point of a camera through each pixel in the camera sensor to determine what is visible along the ray in the ...

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