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Final Fantasy VI was the first game of the series to feature character designers other than Yoshitaka Amano.While Amano drew most character artwork, monster designer and graphic director Tetsuya Nomura created the original designs and many story episodes for Shadow and Setzer Gabbiani, [1] and field graphic designer Kaori Tanaka created the original designs of Edgar Roni Figaro and Sabin Rene ...
Final Fantasy VI character redirects to lists (15 P) Pages in category "Final Fantasy VI characters" The following 13 pages are in this category, out of 13 total.
Final Fantasy VI features fourteen permanent playable characters, the most of any game in the main series, as well as several secondary characters who are only briefly controlled by the player. The starting character, Terra Branford , is a reserved half-human, half-esper girl who spent most of her life as a slave to the Empire, thanks to a mind ...
Despite the lack of a main protagonist in Final Fantasy VI, Shibuya felt that Terra was in her eyes such, due to the heavy amount of art Amano drew of her. [2] Although the character's name is "Tina Branford" in Japanese media, American playtesters "hated the name Tina, almost to a person!", according to the game's translator Ted Woolsey. For ...
The book The Legend of Final Fantasy VI by Pierre Maugein offers an in-depth analysis of her character. In it, Celes is described as holding an important role in the story not only due to her direct connection to the Empire but also her role as a proud warrior and woman, further describing her as "a battle-hardened character with an unwavering ...
Final Fantasy VI was developed with the mindset that none of the playable cast was the protagonist, and that each of them were equally the "main character". The cast of characters were selected from submissions from across the development team, with game planner Akiyoshi Ohta choosing Relm and her related characters.
Final Fantasy VI characters (1 C, 13 P) Pages in category "Final Fantasy VI" The following 3 pages are in this category, out of 3 total.
The Opera House is a level in the 1994 role-playing video game Final Fantasy VI developed by Square. Taking place partway through the game, it occurs when the game's characters require an airship, the only one of its kind, owned by the adventurer and gambler Setzer.