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Tomb Raider III (also known as Tomb Raider III: Adventures of Lara Croft) is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows platforms in 1998. Tomb Raider III is the third title in the Tomb Raider series and a sequel to Tomb Raider II.
Tomb Raider I–III Remastered is a collection of remasters of the first three games in the Tomb Raider series: Tomb Raider, Tomb Raider II, and Tomb Raider III. [4] Each game features archaeologist-adventurer Lara Croft as she travels through a series of ancient ruins and tombs in search of ancient artefacts, and is presented from a third-person perspective.
Tomb Raider III (PlayStation 2)- A survival game that was briefly in development in late 1997. A reskin with a new IP was also attempted but did not release. [44] The Further Adventures of Lara Croft- An expansion pack for Tomb Raider II. In late 1997 this project was adapted into a full sequel and released as Tomb Raider III in 1998. [44]
GameZone brings you the complete guide on Tomb Raider. Find all the Relics and construct different weapons as Lara goes on her journey to become a hard-boiled survivor. Make sure to keep checking ...
Tomb Raider II: Ported by Westlake Interactive 1999 Bugdom: Developed by Pangea Software: Madden NFL 2000: Tomb Raider III: Adventures of Lara Croft: Ported by Westlake Interactive Tomb Raider: Gold: 2000 Deus Ex: Sid Meier's Alpha Centauri: Star Trek: Voyager - Elite Force: The Sims: Tomb Raider: The Last Revelation: 2001 American McGee's ...
For Tomb Raider II, minor upgrades were made to the engine, with the main improvements being to the AI and smoothing out Lara's model. [83] Tomb Raider III underwent major revisions, including rewrites to the graphics engine and improvements in the lighting and AI systems. [144] The engine was given a major overhaul for The Last Revelation. The ...
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Paramount Pictures acquired the film rights for Tomb Raider in 1998, [89] which was released as Lara Croft: Tomb Raider in 2001. Producer Lloyd Levin stated that the filmmakers tried to capture the essence of the video game elements rather than duplicate them.